Naturally, it was only a matter of time before a videogame followed the television show and toys. Teenage Mutant Ninja Turtles was a smash phenomenon in the late 1980s. The day this one was conquered was when I finally found Game Genie codes, booted up two players and made sure either my brother or I stayed alive to keep the progress on our assault. Two guys with a knife and a suicide complex decide to invade Russia. This is the original co-op Splinter Cell (minus the stealth part). Your standard melee attack was a stabbing knife, with distance-attacking firearms available later on, but no matter what your armament, you had to be precise with your placement or cheap death was inevitable. Instead, it was a lot easier to take your time and advance through each level slowly, as waves of soldiers spawned from all direction to charge you and kill you dead. Rush 'n Attack is a side-scrolling beat-'em-up/shooter that didn't reward new players for attempting its titular strategy.
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You've got to remember the historical time period that the NES was released – it was an age when the Cold War was still a very prominent problem in many American's minds, and game companies certainly didn't shy away from the free advertising that the fear-inspiring nightly news and morning papers were instilling in the purchasing public. It doesn't take a master of Mad Gab to discern the phonetically equivalent true title Konami was going for with this one, especially after you realize that the setting is a Soviet stronghold and all of the enemies are Communists. Do you need anything else? It's no Blades of Steel (hell EA's NHL09 isn't Blades of Steel), but growing up in Minnesota and playing on a hockey team ensured that this one was in the NES as much as Super Mario 3. I think I've got the same fond memory for this one as everyone else does: skinny dude, medium dude, and fat dude. The only game that ended up rivaling this excellent design was Konami's Blades of Steel, but the two were different enough to own and enjoy both (which is why you'll find Blades on this countdown). Every Ice Hockey player discovered their own perfect combination of men, and then it was on to the ice. You could choose from three different player body types, and outfit your team with any combination of them fast but weak Skinny Guys, brawny but slow Fat Guys, or well-balanced, middle-ground Normal Guys. This game of skating and slap shots was perfectly balanced, simple fun with just the right touch of planning and strategy to keep things interesting match after match. None of those games ended up having the lasting appeal and addictiveness of one of its other contemporaries, though – the first-party Nintendo sports sim known simply as Ice Hockey. Nintendo had a fairly diverse lineup of sports titles introduced for the NES early on in the system's life cycle, including 8-bit interpretations of soccer, tennis, volleyball and even downhill slalom skiing. Jeremy Dunham, IGN Games Editorial Manager Also, it was the closest thing to "Gleaming the Cube: The Game" as I could find. Honestly, that still amazes me, it was so much better than all of those it was nuts. What I think is funny is that my strongest memory of Skate or Die 2 is the amount of time I spent explaining to my friends that the game was different than T&C Surf Designs or 720.
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Skateboarding continues to be a sport explored in new and unique ways in video gaming today, with EA recently revisiting the concept with Skate and Tony Hawk's series adding the new Ride peripheral, but Skate or Die got it all going.
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Then, Skate or Die 2 came along and trumped its predecessor in many ways, offering a full storyline adventure in addition to the standalone skating events as well as adding in the "Double Trouble" half pipe, a massive structure that spanned two full game screens and let you pull off highly stylish (for the time) vert skating tricks. Skate or Die brought gamers several different skateboarding events including downhill races, freestyle ramp competitions and a joust match fought in a drained swimming pool. The game, presented in a manner similar to Epyx's popular California Games, came to the Commodore 64 and the NES. Over a decade before the name Tony Hawk first began to become synonymous with skateboarding videogames, Electronic Arts was innovating on the NES with the impressively diverse Skate or Die. Teenage Mutant Ninja Turtles II: The Arcade Game Skate or Die 2: The Search for Double Troubleīattletoads & Double Dragon: The Ultimate TeamĪ Boy and His Blob: Trouble on Blobolonia